Demon Sword - Inspired by Monster Hunter World I set out to create a game ready weapon with PBR textures, I modelled the base in 3DS Max and sculpted on top of it in ZBrush, I used Substance Painter for texturing and final renders were made in Marmoset Toolbag.

3D Modelling by: Adam Doyle
2D Concept byAnton Cermak


Check out my website for more of my work - Addemdial.com
Check out my Instagram to see more of my projects and a behind the scenes look - instagram.com/addemdial/
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